Review of accessibility and usability guidelines for website design for the elderly people

Authors

  • Diego Fernando Aguirre Universidad del Valle, Cali
  • Iván Abadía Universidad del Valle, Cali

DOI:

https://doi.org/10.18046/syt.v15i42.2537

Keywords:

Usability, human-computer interaction.

Abstract

By 2050, the growth of the elderly population in Colombia is estimated at 10% and thus a greater demand for special services (such as health services) for the elderly. This justifies the exploration of digital health content as an important source of information for this population. The accessibility and usability guidelines for website design –e.g., TAW and WACG– do not have specific guidelines to mitigate the motor, cognitive or visual disabilities characteristic of aging, which become a barrier for this group to consult necessary information for administrative processes that involve health. This review of accessibility and usability guidelines is presented, facilitating the consumption of specific contents and generating better interactions with such systems, which will lead to the construction of guidelines based on existing recommendations that allow the development of aspects related to interaction, legibility and usability in digital content for the elderly.

Author Biographies

  • Diego Fernando Aguirre, Universidad del Valle, Cali

    Graphic Design student at the Universidad del Valle (Cali-Colombia). In his degree thesis he developed a set of guidelines for the design of digital content for elderly people, which favor aspects of accessibility and usability.

  • Iván Abadía, Universidad del Valle, Cali

    Graphic Designer from the Universidad del Valle (Cali-Colombia) and Specialist and candidate for Master's Degree in Design Theory from the University of Buenos Aires (Argentina). Research assistant for seven years in the Computer and Telecommunications Research Group (i2t) of Universidad Icesi (Cali, Colombia). In two opportunities he was part of the Young Researchers Program (Colciencias), where he was focused in digital areas of accessibility and usability, and participated in several projects in technological and creative areas. Member of the i2t group of the University Icesi and the Aiesthesis group of the Instituto Departamental de Bellas Artes. His main area of activity is the analysis of the practices of production, communication and reproduction of digital images in social networks.

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Published

2017-10-19

Issue

Section

Discussion papers